@lockcommand command – Custom command to lock player using atcommand – Free code!
I’ve got a request from someone on rAthena Board, he asked me to make custom atcommand. If the command is used, user can’t use any atcommand, he asked me for @lock. When player types @unlock, user can use atcommands again.
I decided to make it. But, I don’t really like that idea, I have my own question, “how can player use @unlock while he/she is locked to use atcommands?”. So I decide give parameter for this custom atcommand, a player name. That mean, GM can use this command to player who will be locked to use atcommand.
@lockcommand <playername>
The written player name on that command, will not able use atcommand anymore, until player logs out or the GM use @lockcommand again to the locked player.
For an example, I want player name, A is locked to use any atcommand, so I can type
@lockcommand A
and to unlock, I must use the same atcommand with same player name.
These the screenshots of @lockcommand used for.
Download @lockcommand command – Custom command to lock player using atcommand – Free code!
Download @lockcommand .patch file for eAthena | Download @lockcommand .patch file for rAthena
*Above are Mediafire links*
See also
- lockcommand() script – Lock player atcommand using NPC script – Free Code!
- unlockcommand() script – Unlock player atcommand using NPC script – Free Code!
- checklockcommand() script – Check player atcommand lock status using NPC script – Free Code!