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Ragnarok Online Source Modification

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Tag: @lock

Checklockcommand() - Checklockcommand knows that player can not use atcommand
Custom ScriptsPosted onFebruary 24, 2013February 21, 2015

checklockcommand() script – Check player atcommand lock status using NPC script – Free Code!

Well, after we’re talking about @lockcommand, lockcommand(), and unlockcommand(), here the custom script command to check the player’s lock status. This source modification can be…

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Lockcommand() - Player's atcommand is locked
Custom ScriptsPosted onFebruary 24, 2013February 21, 2015

lockcommand() script – Lock player atcommand using NPC script – Free Code!

If you ever seen my previous post about @lockcommand, this source modification works like that. This is a custom script command. You can use this…

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How to use @lockcommand
Free Codes!Posted onJanuary 9, 2013February 21, 2015

@lockcommand command – Custom command to lock player using atcommand – Free code!

I’ve got a request from someone on rAthena Board, he asked me to make custom atcommand. If the command is used, user can’t use any…

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Recent Paid

  • @showeq2 command – Show equipments tab only for invited players
  • @autostore – Auto store gained item to storage
  • Logging ban into SQL – FluxCP Addon
  • getitemslots2() – Get items slot that modified by addslot() and removeslot()
  • Homunculus Ignores Damage – Makes homunculus cannot be attacked

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RSS rAthena Commits

  • Magic Crasher Damage Fix (#10037)
  • Fix JSON response format in partybooking_controller (#10029)
  • Fixed 3 renewal combos that used getrefine (#10030)
  • Corrected NPC_COMET (#10025)
  • Fixed bHPLossRate bug

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