skill_maxcount_db – Decide maxcount of skill at PvG and GvG map separately – Free Code!

We all know that some skills has maxcount, max amount of skill instances to place on the ground that stored on skill_db.txt. This maxcount has same amount at every map. Example, if Firepillar has maxcount 5, so if player places Firepillar at Prontera, PvP map, or maybe inside the castle, it has same maximum amount.

This skill_maxcount_db.txt was inspired by someone, he asked me to “how to make maxcount of skill is different between at PvP/GvG map and outside PvP/GvG maps? Like I want player can cast unlimited Firepillar at outside PvP and GvG maps but at PvP/GvG maps the skill has 5 maxcount.

This source modification allow you to set different maxcount of skill for PvP, GvG maps, and outside both maps. Like on skill_db, if the maxcount is 0, that means is no limit.

// <skill_name>,<limit>
// limit value:
// 1 ~ 100
// 0 = unlimited
// -1 = same like ‘maxcount’ on skill_db.txt

Here, some screen shots. Enjoy this source modification, and make your Ragnarok server more interesting. 😀


Download skill_maxcount_db – Decide maxcount of skill at PvG and GvG map separately – Free Code!

Download “skill_maxcount_db” .patch file for eAthena

Download “skill_maxcount_db” .patch file for rAthena r17528

Download “skill_maxcount_db” .diff file for rAthena r17528 (Git diff format)

Download “skill_maxcount_db” .patch file for 3CeAM

Download “skill_maxcount_db” .patch file for Hercules

*Above are Mediafire links*

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