I’m sure you know about configuration for setting drop rates. There you can set the rate common items are dropped, rate healing items are dropped, rate at which usable items, rate at which equipment are dropped, rate at which cards are dropped, rate adjustment for the MVP items that the MVP gets directly in their inventory, rate adjustment for card-granted item drops, and rate adjustment for Treasure Box drops.
But when you set, zeny_from_mobs that will gain zeny from killed monsters you can’t find setting to set the zeny rates. How if you want to decide “more money” on your ragnarok server? You must edit your server manually. This source modification provides you to adjust the zeny rates, you can adjust zeny rates for normal monsters and for boss monsters.
To adjust zeny rate for normal monster if zeny_from_mobs is enable, you must set zeny_from_mobs_rate value on conf/battle file.
And for boss monsters, you only need to adjust the value of zeny_from_boss_rate on your conf/battle file
So, here the full custom conf file for zeny_from_mobs_rate file.
// [Cydh] // Stuck with current Zeny bonus too slow, increase it! // 100 = 100% = 1x = normal // Max. rate is set at map.h (MAX_ZENY_FROM_MOBS). Default is 1000000 = 1,000,000% = 10,000x zeny_from_mobs_rate: 100 zeny_from_boss_rate: 100
This source modification, will boost zeny gained from killed monsters, and I hope your ragnarok server players will be happy! More kills, more zenies!
Here the screenshots, take a look. 🙂
zeny_from_mobs_rate – Adjust zeny amount from killed monsters – Free Code!
Download zeny_from_mobs_rate .patch file for eAthena
Download zeny_from_mobs_rate .patch file for 3CeAM
*Above are Mediafire links*