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Tag: damage

NewsPosted onSeptember 29, 2013

Finally, rAthena implemented “Manage Skill Damage” by Lilith

We know old modification by Lilith that allow user to set the damage rate of specified skill to against player, monster, boss-monster, and etc. Because…

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RSS rAthena Commits

  • Fixed message length calculations (#10073)
  • Corrected the name of the yml field in doc and db folders (#10074)
  • Fix Rodex mail length checks (#10027)
  • Changed *mes script command declarations (#10076)
  • Fix legacy 0x006d character records (#10063)

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