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Bonus to Increase Skill Damage on Attacking
$15.00
Set different item requirement or item replacement at GVG/PVP maps
$10.00
Bonus to Increase Skill Damage on Attacking
Bonus to Increase Skill Damage on Attacking. As example "By using this accessory, there's 75% chance to double Double Strafe attack!".

The bonuses are:
  • bonus3 bSkillAtk,sk,n,x;
  • bonus bAnySkillAtk,n;
  • bonus2 bAnySkillAtk,n,x
Preview: Add chance to increase skill damage - bonus3 bSkillAtk
Bonus to Increase Skill Damage on Attacking
$15.00
Death Sentence Skill - NPC_WIDEDEATHSENTENCE.
Just a custom skill for monster that will kill everyone on area! The wide of area is configable by skill level or skill_db itself.

Preview: Death Sentence Skill - Wide area skill to grant instant death
Area instant death skill!
$7.00
Alternatives Skill’s Item Requirement
This source modification will set different required items by skill in PVP or GVG maps. As example in normal maps Acid Terror consumes Acid Bottle, then on PVP maps Acid Bottles (for all skills that require this item) will be chaned to Satay. This is not working as ‘secondary choice’ nor skill-based required items, but as item A will be changed to item B.

Also allow you to set something like “consume Jellopy instead of Acid Bottle to cast Acid Terror if player owns it, but if player doesn’t own Jellopy, consume Acid Bottle”

Preview: Alternative consumed item for skill requirement, Skill Requirement for PVP & GVG Maps

Set different item requirement or item replacement at GVG/PVP maps
$10.00
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